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API > API/Runtime > API/Runtime/DatasmithCore
| Name | FDatasmithMeshUtils |
| Type | class |
| Header File | /Engine/Source/Runtime/Datasmith/DatasmithCore/Public/DatasmithUtils.h |
| Include Path | #include "DatasmithUtils.h" |
Syntax
class FDatasmithMeshUtils
Enums
Public
| Name | Remarks |
|---|---|
| EUvGenerationPolicy |
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void CreateDefaultUVsWithLOD
(
FDatasmithMesh& Mesh |
Generate simple UV data at channel 0 for the base mesh and it's various LOD variants. | DatasmithUtils.h | |
static void ExtractVertexPositions
(
const FMeshDescription& Mesh, |
Build an array of point from a MeshDescription | DatasmithUtils.h | |
static bool IsUVChannelValid
(
const FDatasmithMesh& DsMesh, |
Validates that the given UV Channel does not contain a degenerated triangle. | DatasmithUtils.h | |
static bool ToMeshDescription
(
FDatasmithMesh& DsMesh, |
DatasmithUtils.h | ||
static bool ToRawMesh
(
const FDatasmithMesh& Mesh, |
DatasmithUtils.h |