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| Name | CrashReportCore |
| Type | Runtime |
| Location | /Engine/Source/Runtime/CrashReportCore/ |
| Module Build Rules | CrashReportCore.Build.cs |
Classes
| Name | Remarks |
|---|---|
| FCrashReportAnalytics | The public interface for the analytics provider singleton. |
| FCrashReportCoreModule | |
| FCrashReportCoreUnattended | Implementation of the crash report client used for unattended uploads |
| FCrashUploadBase | |
| FCrashUploadToDataRouter | Handles uploading files to the data router |
| FCrashUploadToReceiver | Handles uploading files to the crash report server |
| FGenericErrorReport | Helper that works with Windows Error Reports |
Structs
| Name | Remarks |
|---|---|
| FCrashContext | Describes a unified crash, should be used by all platforms. |
| FCrashProperty | Simple crash property. Only for string values. |
| FCrashPropertyXmlNode | |
| FCrashReportCoreConfig | Holds basic configuration for the crash report client. |
| FCrashWERContext | Crash context based on the Window Error Reporting WER files, obsolete, only for backward compatibility. |
| FFullCrashDumpEntry | Holds FullCrashDump properties from the config. |
| FPrimaryCrashProperties | Primary crash properties required by the crash report system. |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FPlatformErrorReport | FGenericErrorReport | PlatformErrorReport.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void LexFromString
(
ECrashDescVersions& OutValue, |
PrimaryCrashProperties. | CrashDescription.h | |
void LexFromString
(
ECrashDumpMode& OutValue, |
CrashDescription.h | ||
void LexFromString
(
FEngineVersion& OutValue, |
CrashDescription.h |