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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/Misc
Inheritance Hierarchy
- FNotifyHook
- FBlueprintEditor
- FGameplayAbilitiesEditor
- IDisplayClusterConfiguratorBlueprintEditor
- IRenderGridEditor
- FCameraDirectorAssetEditorMode
- FBlueprintCameraDirectorAssetEditorMode
- FSingleCameraDirectorAssetEditorMode
- FCameraRigAssetEditorToolkitBase
- FCameraRigTransitionEditorToolkitBase
- FDatabaseEditor
- FDataflowEditorToolkit
- FDMXEditor
- FInteractionAssetEditor
- FWaveformEditor
- UNiagaraDebugHUDSettings
- UNiagaraStackObject
- UUnrealEdEngine
References
| Module | CoreUObject |
| Header | /Engine/Source/Runtime/CoreUObject/Public/Misc/NotifyHook.h |
| Include | #include "Misc/NotifyHook.h" |
Syntax
class FNotifyHook
Remarks
Notification hook.
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | NotifyPostChange
(
const FPropertyChangedEvent& PropertyChangedEvent, |
||
| void | NotifyPostChange
(
const FPropertyChangedEvent& PropertyChangedEvent, |
||
| void | NotifyPreChange
(
FProperty* PropertyAboutToChange |
||
| void | NotifyPreChange
(
FEditPropertyChain* PropertyAboutToChange |