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Calculates a checksum on an object's serialized data stream.
| Name | FArchiveObjectCrc32 |
| Type | class |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveObjectCrc32.h |
| Include Path | #include "Serialization/ArchiveObjectCrc32.h" |
Syntax
class FArchiveObjectCrc32 : public FArchiveUObject
Inheritance Hierarchy
- FArchiveState → FArchive → FArchiveUObject → FArchiveObjectCrc32
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FArchiveObjectCrc32() |
Default constructor. | Serialization/ArchiveObjectCrc32.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FArchiveObjectCrc32() |
Serialization/ArchiveObjectCrc32.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Serialize the given object, calculate and return its checksum. | Serialization/ArchiveObjectCrc32.h | ||
| Serialization/ArchiveObjectCrc32.h |
Overridden from FArchive
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Serialize
(
void* Data, |
Serialization/ArchiveObjectCrc32.h |
Overridden from FArchiveState
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FString GetArchiveName() |
Serialization/ArchiveObjectCrc32.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CustomSerialize
(
UObject* Object |
Return if object was already serialized | Serialization/ArchiveObjectCrc32.h |