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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FArchiveObjectCrc32
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Serialize the given object, calculate and return its checksum. | Serialization/ArchiveObjectCrc32.h | ||
| Serialization/ArchiveObjectCrc32.h |
Crc32(UObject *, uint32)
Description
Serialize the given object, calculate and return its checksum.
| Name | Crc32 |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveObjectCrc32.h |
| Include Path | #include "Serialization/ArchiveObjectCrc32.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/Serialization/ArchiveObjectCrc32.cpp |
uint32 Crc32
(
UObject * Object,
uint32 CRC
)
Crc32(UObject , UObject , uint32)
| Name | Crc32 |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveObjectCrc32.h |
| Include Path | #include "Serialization/ArchiveObjectCrc32.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/Serialization/ArchiveObjectCrc32.cpp |
uint32 Crc32
(
UObject * Object,
UObject * Root,
uint32 CRC
)