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Unreal Engine C++ API Reference > Runtime > CoreUObject > AssetRegistry
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/AssetRegistry/AssetDataTagMap.h |
Include | #include "AssetRegistry/AssetDataTagMap.h" |
Syntax
struct FMapHandle
Remarks
Handle to a tag map owned by a managed FStore.
Variables
Type | Name | Description | |
---|---|---|---|
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uint16: 1 | HasNumberlessKeys | |
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uint16: 1 | IsValid | |
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uint16 | Num | |
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uint32 | PairBegin | |
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uint16: StoreIndexBits | StoreIndex |
Functions
Type | Name | Description | |
---|---|---|---|
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FNumberedPair | At
(
uint32 Index |
Get numbered pair at an index regardless if numberless keys are used. |
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const FValueId * | ||
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void | ForEachPair
(
Func Fn |
|
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TArrayView< const FNumberedPair > | ||
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TArrayView< const FNumberlessPair > |
Constants
Name | Description |
---|---|
StoreIndexBits |