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Unreal Engine C++ API Reference > Runtime > Core > Serialization
Inheritance Hierarchy
- FPtrTableBase
- TPtrTableBase
- FVoidPtrTable
- TPtrTable
- TRefCountPtrTable
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Serialization/MemoryImage.h |
Include | #include "Serialization/MemoryImage.h" |
Syntax
class FPtrTableBase
Variables
Type | Name | Description | |
---|---|---|---|
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TArray< FPatchOffsetList > | PatchLists | |
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TArray< FPatchOffset > | PatchOffsets |
Functions
Type | Name | Description | |
---|---|---|---|
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void | AddPatchedPointerBase
(
uint32 PtrIndex, |
|
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void | LoadAndApplyPatchesFromArchive
(
FArchive& Ar, |
|
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void | SavePatchesToArchive
(
FArchive& Ar, |
Classes
Type | Name | Description | |
---|---|---|---|
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FPatchOffset | ||
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FPatchOffsetList |