Navigation
Unreal Engine C++ API Reference > Runtime > Core > Serialization > FPtrTableBase
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Serialization/MemoryImage.h |
Include | #include "Serialization/MemoryImage.h" |
Syntax
struct FPatchOffsetList
Variables
Type | Name | Description | |
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uint32 | FirstIndex | |
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uint32 | NumOffsets |
Constructors
Type | Name | Description | |
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