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Unreal Engine C++ API Reference > Runtime > Core > Serialization
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Serialization/MemoryImageWriter.h |
Include | #include "Serialization/MemoryImageWriter.h" |
Syntax
class FMemoryImageWriter
Variables
Type | Name | Description | |
---|---|---|---|
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FMemoryImageSection * | Section | Private: |
Constructors
Type | Name | Description | |
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FMemoryImageWriter
(
FMemoryImage& InImage |
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FMemoryImageWriter
(
FMemoryImageSection* InSection |
Destructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
---|---|---|---|
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int32 | AddTypeDependency
(
const FTypeLayoutDesc& TypeDesc |
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const FPlatformTypeLayoutParameters & | ||
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FMemoryImage & | GetImage () |
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uint32 | GetOffset () |
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FPointerTableBase & | ||
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const FPlatformTypeLayoutParameters & | ||
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bool | ||
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bool | ||
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const FPointerTableBase * | ||
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uint32 | WriteAlignment
(
uint32 Alignment |
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uint32 | ||
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uint32 | WriteBytes
(
const void* Data, |
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uint32 | WriteBytes
(
const T& Data |
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uint32 | WriteFMemoryImageName
(
int32 NumBytes, |
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uint32 | WriteFScriptName
(
const FScriptName& Name |
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uint32 | ||
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void | WriteObject
(
const void* Object, |
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void | WriteObject
(
const T& Object |
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void | WriteObjectArray
(
const void* Object, |
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void | WritePaddingToSize
(
uint32 Offset |
|
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FMemoryImageWriter | WritePointer
(
const FTypeLayoutDesc& TypeDesc |
|
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FMemoryImageWriter | WritePointer
(
const FTypeLayoutDesc& StaticTypeDesc, |
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uint32 | WriteRawPointerSizedBytes
(
uint64 PointerValue |
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void | WriteRootObject
(
const T& Object |
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void | WriteRootObject
(
const void* Object, |
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uint32 | WriteVTable
(
const FTypeLayoutDesc& TypeDesc, |