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Unreal Engine C++ API Reference > Runtime > Core > Modules
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Modules/ModuleManifest.h |
Include | #include "Modules/ModuleManifest.h" |
Syntax
class FModuleManifest
Remarks
Stores a record of a built target, with all metadata that other tools may need to know about the build.
Variables
Constructors
Type | Name | Description | |
---|---|---|---|
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Default constructor |
Functions
Type | Name | Description | |
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FString | GetFileName
(
const FString& DirectoryName, |
Gets the path to a version manifest for the given folder. |
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bool | TryRead
(
const FString& FileName, |
Read a version manifest from disk. |