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API > API/Runtime > API/Runtime/Core > API/Runtime/Core/Modules > API/Runtime/Core/Modules/FModuleManifest
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Modules/ModuleManifest.h |
Include | #include "Modules/ModuleManifest.h" |
Source | /Engine/Source/Runtime/Core/Private/Modules/ModuleManifest.cpp |
static FString GetFileName
&40;
const FString & DirectoryName,
bool bIsGameFolder
&41;
Remarks
Gets the path to a version manifest for the given folder. The filename of the version manifest.
Parameters
Name | Description |
---|---|
DirectoryName | Directory to read from |
bIsGameFolder | Whether the directory is a game folder of not. Used to adjust the name if the application is running in DebugGame. |