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Any object that is capable of taking commands.
| Name | FExec |
| Type | class |
| Header File | /Engine/Source/Runtime/Core/Public/Misc/Exec.h |
| Include Path | #include "Misc/Exec.h" |
Syntax
class FExec
Derived Classes
FExec derived class hierarchy
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FExec() |
Misc/Exec.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool Exec
(
UWorld* InWorld, |
Final override of Exec to replace overrides where a default value for Ar is provided | Misc/Exec.h | |
virtual bool Exec
(
UWorld* InWorld, |
Final override of Exec that asserts if called | Misc/Exec.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool Exec_Dev
(
UWorld* InWorld, |
Implementation of Exec that is only called in non-shipping targets | Misc/Exec.h | |
virtual bool Exec_Editor
(
UWorld* InWorld, |
Implementation of Exec that is only called in editor | Misc/Exec.h | |
virtual bool Exec_Runtime
(
UWorld* InWorld, |
Implementation of Exec that is called on all targets where UE_ALLOW_EXEC_COMMANDS is true | Misc/Exec.h |