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API > API/Plugins > API/Plugins/Party
| Name | USocialDebugTools |
| Type | class |
| Header File | /Engine/Plugins/Online/OnlineFramework/Source/Party/Public/SocialDebugTools.h |
| Include Path | #include "SocialDebugTools.h" |
Syntax
UCLASS (MinimalAPI, Within=SocialManager, Config=Game)
class USocialDebugTools :
public UObject ,
public FExec
Inheritance Hierarchy
- FExec → USocialDebugTools
- UObjectBase → UObjectBaseUtility → UObject → USocialDebugTools
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
USocialDebugTools() |
FExec. | SocialDebugTools.h |
Structs
| Name | Remarks |
|---|---|
| FInstanceContext |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FCleanupPartiesComplete | TBaseDelegate_OneParam< void, bool > | SocialDebugTools.h | |
| FJoinInProgressComplete | TBaseDelegate_OneParam< void, EPartyJoinDenialReason > | SocialDebugTools.h | |
| FJoinPartyComplete | TBaseDelegate_OneParam< void, bool > | SocialDebugTools.h | |
| FLeavePartyComplete | TBaseDelegate_OneParam< void, bool > | SocialDebugTools.h | |
| FLoginComplete | TBaseDelegate_OneParam< void, bool > | SocialDebugTools.h | |
| FLogoutComplete | TBaseDelegate_OneParam< void, bool > | SocialDebugTools.h | |
| FSetPartyMemberDataComplete | TBaseDelegate_OneParam< void, bool > | SocialDebugTools.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| LocalUserNum | const int32 | SocialDebugTools.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bAutoAcceptFriendInvites | bool | SocialDebugTools.h | ||
| bAutoAcceptPartyInvites | bool | SocialDebugTools.h | ||
| Contexts | TMap< FString, FInstanceContext > | SocialDebugTools.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void CleanupParties
(
const FString& Instance, |
SocialDebugTools.h | ||
FInstanceContext & GetContext
(
const FString& Instance |
SocialDebugTools.h | ||
FInstanceContext * GetContextForUser
(
const FUniqueNetId& UserId |
SocialDebugTools.h | ||
| SocialDebugTools.h | |||
USocialManager & GetSocialManager() |
SocialDebugTools.h | ||
virtual void JoinInProgress
(
const FString& Instance, |
SocialDebugTools.h | ||
| SocialDebugTools.h | |||
virtual void LeaveParty
(
const FString& Instance, |
SocialDebugTools.h | ||
virtual void Login
(
const FString& Instance, |
SocialDebugTools.h | ||
virtual void Logout
(
const FString& Instance, |
SocialDebugTools.h | ||
| SocialDebugTools.h | |||
| SocialDebugTools.h | |||
virtual void Shutdown() |
SocialDebugTools.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void NotifyContextInitialized
(
const FInstanceContext& Context |
SocialDebugTools.h | ||
virtual void PrintExecCommands() |
SocialDebugTools.h | ||
| SocialDebugTools.h |