Navigation
Unreal Engine C++ API Reference > Runtime > Core > Async
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Async/MappedFileHandle.h |
Include | #include "Async/MappedFileHandle.h" |
Syntax
class IMappedFileHandle
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |
IMappedFileHandle
(
size_t InFileSize |
||
![]() |
IMappedFileHandle
(
const IMappedFileHandle& |
Non-copyable. |
Destructors
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
Destructor, also the only way to close the file handle. |
Functions
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
int64 | GetFileSize () |
Return the size of the mapped file. |
![]() |
IMappedFileRegion * | MapRegion
(
int64 Offset, |
Map a region of the file. |
Operators
Type | Name | Description | |
---|---|---|---|
![]() |
IMappedFileHandle & | operator=
(
const IMappedFileHandle& |