Navigation
Unreal Engine C++ API Reference > Runtime > Core > Async
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Async/MappedFileHandle.h |
Include | #include "Async/MappedFileHandle.h" |
Syntax
class IMappedFileRegion
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |
IMappedFileRegion
(
const IMappedFileRegion& |
Non-copyable. | |
![]() |
IMappedFileRegion
(
const uint8* InMappedPtr, |
Destructors
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
Functions
Type | Name | Description | |
---|---|---|---|
![]() |
const uint8 * | GetMappedPtr () |
Return the pointer to the mapped region. |
![]() |
int64 | Return the size of the mapped region. | |
![]() ![]() |
void | PreloadHint
(
int64 PreloadOffset, |
Synchronously preload part or all of the mapped region. |
Operators
Type | Name | Description | |
---|---|---|---|
![]() |
IMappedFileRegion & | operator=
(
const IMappedFileRegion& |