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Unreal Engine C++ API Reference > Runtime > Core > Async
Inheritance Hierarchy
- FNonAbandonableTask
- FAbortableBackgroundTask
- TModelingOpTask
- FAnalyticsPropertyStore::FFlushWorker
- FAsyncAudioDecompressWorker
- FAsyncCardRepresentationTaskWorker
- FAsyncDistanceFieldTaskWorker
- FAsyncGrassTask
- FAsyncRealtimeAudioTaskWorker
- FAsyncSoundWavePCMWriteWorker
- FAsyncStreamDerivedChunkWorker
- FAudioAnalyzeTask
- FChunkDownloader::FPakMountWork
- FDebugSolverTask
- FEnumerateAsyncTask
- FInstallBundleWork
- FRenderAssetUpdate::FMipUpdateTask
- FSkinnedAssetAsyncBuildWorker
- FStaticMeshAsyncBuildWorker
- FUncontrolledChangelistsModule::FStartupTask
- TDeleterTask
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Async/AsyncWork.h |
Include | #include "Async/AsyncWork.h" |
Syntax
class FNonAbandonableTask
Remarks
Stub class to use a base class for tasks that cannot be abandoned
Functions
Type | Name | Description | |
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void | Abandon () |
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bool | CanAbandon () |