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API > API/Runtime > API/Runtime/ChaosSolverEngine
Classes
| Type | Name | Description | |
|---|---|---|---|
| AChaosSolverActor | |||
| FBreakEventCallbackWrapper | UStruct wrapper so we can store the TFunction in a TMap | ||
| FChaosDebugSubstepControl | |||
| FChaosHandlerSet | UStruct wrapper so we can store the TSet in a TMap | ||
| FChaosPendingCollisionNotify | |||
| FChaosPhysicsCollisionInfo | |||
| FCrumblingEventCallbackWrapper | UStruct wrapper so we can store the TFunction in a TMap | ||
| FOnChaosPhysicsCollision | |||
| FRemovalEventCallbackWrapper | UStruct wrapper so we can store the TFunction in a TMap | ||
| IChaosNotifyHandlerInterface | |||
| IChaosSolverEnginePlugin | The public interface to this module | ||
| UChaosDebugDrawComponent | |||
| UChaosEventListenerComponent | Base class for listeners that query and respond to a frame's physics data (collision events, break events, etc). | ||
| UChaosGameplayEventDispatcher | |||
| UChaosNotifyHandlerInterface | Interface for objects that want collision and trailing notifies from the Chaos solver | ||
| UChaosSolver | UChaosSolver (UObject) | ||
| UChaosSolverEngineBlueprintLibrary | |||
| UChaosSolverSettings | Settings class for the Chaos Solver |