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API > API/Runtime > API/Runtime/Chaos
| Name | TPBDParticles |
| Type | class |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ParticleRule.h |
| Include Path | #include "Chaos/ParticleRule.h" |
| Source | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDSoftsEvolutionFwd.h |
Syntax
template<class T, int d>
class TPBDParticles : public Chaos::TDynamicParticles< T, d >
Inheritance Hierarchy
- TArrayCollection → TParticles → TDynamicParticles → TPBDParticles
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Chaos/PBDParticles.h | |||
TPBDParticles
(
const TPBDParticles< T, d >& Other |
Chaos/PBDParticles.h | ||
TPBDParticles
(
TPBDParticles< T, d >&& Other |
Chaos/PBDParticles.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~TPBDParticles() |
Chaos/PBDParticles.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| MP | TArrayCollectionArray< TVector< T, d > > | Chaos/PBDParticles.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TArrayCollectionArray< TVector< T, d > > & GetP () |
Chaos/PBDParticles.h | ||
| Chaos/PBDParticles.h | |||
| Chaos/PBDParticles.h | |||
| Chaos/PBDParticles.h | |||
void SetP
(
const int32 index, |
Chaos/PBDParticles.h |