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API > API/Runtime > API/Runtime/Chaos
| Name | TParticles |
| Type | class |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ImplicitObject.h |
| Include Path | #include "Chaos/ImplicitObject.h" |
| Source | /Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/GeometryCollectionCollisionStructureManager.h |
Syntax
template<typename T, int d>
class TParticles : public Chaos::TArrayCollection
Inheritance Hierarchy
- TArrayCollection → TParticles
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TParticles () |
Chaos/Particles.h | ||
TParticles
(
const TParticles< T, d >& Other |
Chaos/Particles.h | ||
TParticles
(
TParticles< T, d >&& Other |
Chaos/Particles.h | ||
TParticles
(
TArray< TVector< T, d > >&& Positions |
Chaos/Particles.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~TParticles() |
Chaos/Particles.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| MDirtyValidationCount | int32 | Chaos/Particles.h | ||
| MRemoveParticleBehavior | ERemoveParticleBehavior | Chaos/Particles.h | ||
| MX | TArrayCollectionArray< TVector< T, d > > | Chaos/Particles.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddParticles
(
const int32 Num |
Chaos/Particles.h | ||
| Chaos/Particles.h | |||
| Chaos/Particles.h | |||
void DestroyParticle
(
const int32 Idx |
Chaos/Particles.h | ||
int32 DirtyValidationCount() |
Chaos/Particles.h | ||
SIZE_T GetAllocatedSize() |
Chaos/Particles.h | ||
uint32 GetTypeHash() |
Chaos/Particles.h | ||
const TVector< T, d > & GetX
(
const int32 Index |
Chaos/Particles.h | ||
void MoveToOtherParticles
(
const int32 Idx, |
Chaos/Particles.h | ||
| Chaos/Particles.h | |||
| Chaos/Particles.h | |||
void Resize
(
const int32 Num |
Chaos/Particles.h | ||
void Serialize
(
FArchive& Ar |
Chaos/Particles.h | ||
void SetX
(
const int32 Index, |
Chaos/Particles.h | ||
FString ToString
(
int32 index |
Chaos/Particles.h | ||
const TArrayCollectionArray< TVector< T, d > > & X () |
Chaos/Particles.h | ||
| Chaos/Particles.h | |||
| Chaos/Particles.h | |||
const TArrayCollectionArray< TVector< T, d > > & XArray () |
Chaos/Particles.h | ||
TArrayCollectionArray< TVector< T, d > > & XArray () |
Chaos/Particles.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TParticles & operator=
(
TParticles< T, d >&& Other |
Chaos/Particles.h |