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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FTrimeshBVH > API/Runtime/Chaos/FTrimeshBVH/FChildData
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
void SetBounds
(
int ChildIndex,
const FAABB3& AABB
)
|
|
Chaos/TriangleMeshImplicitObject.h |
|
void SetBounds
(
int ChildIndex,
const TAABB< FRealSingle, 3 >& AABB
)
|
|
Chaos/TriangleMeshImplicitObject.h |
|
SetBounds(int, const FAABB3 &)
| |
|
| Name |
SetBounds |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/TriangleMeshImplicitObject.h |
| Include Path |
#include "Chaos/TriangleMeshImplicitObject.h" |
void SetBounds
(
int ChildIndex,
const FAABB3 & AABB
)
SetBounds(int, const TAABB< FRealSingle, 3 > &)
| |
|
| Name |
SetBounds |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/TriangleMeshImplicitObject.h |
| Include Path |
#include "Chaos/TriangleMeshImplicitObject.h" |
void SetBounds
(
int ChildIndex,
const TAABB < FRealSingle, 3 > & AABB
)