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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FSolverSerializer
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void ApplySerializedStateToJointConstraint
(
FPBDJointConstraintHandle* ConstraintHandlePtr, |
Chaos/Serialization/SolverSerializer.h | ||
void ApplySerializedStateToJointConstraint
(
FJointConstraint* ConstraintPtr, |
Chaos/Serialization/SolverSerializer.h |
ApplySerializedStateToJointConstraint(FPBDJointConstraintHandle *, FSerializedDataBuffer &)
| Name | ApplySerializedStateToJointConstraint |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Serialization/SolverSerializer.h |
| Include Path | #include "Chaos/Serialization/SolverSerializer.h" |
| Source | /Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/Serialization/SolverSerializer.cpp |
void ApplySerializedStateToJointConstraint
(
FPBDJointConstraintHandle * ConstraintHandlePtr,
FSerializedDataBuffer & InSerializedData
)
ApplySerializedStateToJointConstraint(FJointConstraint *, FSerializedDataBuffer &)
| Name | ApplySerializedStateToJointConstraint |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Serialization/SolverSerializer.h |
| Include Path | #include "Chaos/Serialization/SolverSerializer.h" |
| Source | /Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/Serialization/SolverSerializer.cpp |
void ApplySerializedStateToJointConstraint
(
FJointConstraint * ConstraintPtr,
FSerializedDataBuffer & InSerializedData
)