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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FDirtyPropertiesManager
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TDirtyElementPool< T > & GetShapePool () |
Chaos/ParticleDirtyFlags.h | ||
const TDirtyElementPool< T > & GetShapePool () |
Chaos/ParticleDirtyFlags.h |
GetShapePool()
| Name | GetShapePool |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ParticleDirtyFlags.h |
| Include Path | #include "Chaos/ParticleDirtyFlags.h" |
template<typename T, EShapeProperty PropName>
TDirtyElementPool < T > & GetShapePool()
GetShapePool()
| Name | GetShapePool |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ParticleDirtyFlags.h |
| Include Path | #include "Chaos/ParticleDirtyFlags.h" |
template<typename T, EShapeProperty PropName>
const TDirtyElementPool < T > & GetShapePool() const