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API > API/Runtime > API/Runtime/Chaos
| Name | TDirtyElementPool |
| Type | class |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ParticleDirtyFlags.h |
| Include Path | #include "Chaos/ParticleDirtyFlags.h" |
Syntax
template<typename T>
class TDirtyElementPool
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Elements | TArray< T > | Chaos/ParticleDirtyFlags.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const T & GetElement
(
int32 Idx |
Chaos/ParticleDirtyFlags.h | ||
T & GetElement
(
int32 Idx |
Chaos/ParticleDirtyFlags.h | ||
int32 Num() |
Chaos/ParticleDirtyFlags.h | ||
void Reset
(
int32 Idx |
Chaos/ParticleDirtyFlags.h | ||
void SetNum
(
int32 Num |
Chaos/ParticleDirtyFlags.h |