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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FDeformableSolver > API/Runtime/Chaos/FDeformableSolver/FPhysicsThreadAccess
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TArrayCollectionArray< const UObject * > & GetObjectsMap () |
Chaos/Deformable/ChaosDeformableSolver.h | ||
const TArrayCollectionArray< const UObject * > & GetObjectsMap () |
Chaos/Deformable/ChaosDeformableSolver.h |
GetObjectsMap()
| Name | GetObjectsMap |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Deformable/ChaosDeformableSolver.h |
| Include Path | #include "Chaos/Deformable/ChaosDeformableSolver.h" |
TArrayCollectionArray < const UObject * > & GetObjectsMap()
GetObjectsMap()
| Name | GetObjectsMap |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Deformable/ChaosDeformableSolver.h |
| Include Path | #include "Chaos/Deformable/ChaosDeformableSolver.h" |
const TArrayCollectionArray < const UObject * > & GetObjectsMap() const