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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FChaosVDSerializableNameTable
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
uint64 AddNameToTable
(
FName Name |
Adds a FName to the name table | ChaosVisualDebugger/ChaosVDSerializedNameTable.h | |
uint64 AddNameToTable
(
const FChaosVDSerializedNameEntry& InNameEntry |
Adds a Serialized Name entry to the name table. | ChaosVisualDebugger/ChaosVDSerializedNameTable.h |
AddNameToTable(FName)
Description
Adds a FName to the name table
| Name | AddNameToTable |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/ChaosVisualDebugger/ChaosVDSerializedNameTable.h |
| Include Path | #include "ChaosVisualDebugger/ChaosVDSerializedNameTable.h" |
| Source | /Engine/Source/Runtime/Experimental/Chaos/Private/ChaosVisualDebugger/ChaosVDSerializedNameTable.cpp |
uint64 AddNameToTable
(
FName Name
)
AddNameToTable(const FChaosVDSerializedNameEntry &)
Description
Adds a Serialized Name entry to the name table. Used by the CVD Data processor to rebuild the name table on load
| Name | AddNameToTable |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/ChaosVisualDebugger/ChaosVDSerializedNameTable.h |
| Include Path | #include "ChaosVisualDebugger/ChaosVDSerializedNameTable.h" |
| Source | /Engine/Source/Runtime/Experimental/Chaos/Private/ChaosVisualDebugger/ChaosVDSerializedNameTable.cpp |
uint64 AddNameToTable
(
const FChaosVDSerializedNameEntry & InNameEntry
)