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Serialized Name entry that can be loaded by its recorded ID
| |
|
| Name |
FChaosVDSerializedNameEntry |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Experimental/Chaos/Public/ChaosVisualDebugger/ChaosVDSerializedNameTable.h |
| Include Path |
#include "ChaosVisualDebugger/ChaosVDSerializedNameTable.h" |
Syntax
struct FChaosVDSerializedNameEntry
Constants
| Name |
Type |
Remarks |
Include Path |
| WrapperTypeName |
FStringView |
|
ChaosVisualDebugger/ChaosVDSerializedNameTable.h |
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| Name |
FString |
|
ChaosVisualDebugger/ChaosVDSerializedNameTable.h |
|
| NameID |
uint64 |
|
ChaosVisualDebugger/ChaosVDSerializedNameTable.h |
|
| NameNumber |
int32 |
|
ChaosVisualDebugger/ChaosVDSerializedNameTable.h |
|