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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/FChaosArchive
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SerializePtr
(
TSerializablePtr< T >& Obj |
Chaos/ChaosArchive.h | ||
void SerializePtr
(
TUniquePtr< T >& Obj |
Chaos/ChaosArchive.h | ||
void SerializePtr
(
TRefCountPtr< T >& Obj |
Chaos/ChaosArchive.h | ||
void SerializePtr
(
TSharedPtr< T, Mode >& Obj |
Chaos/ChaosArchive.h |
SerializePtr(TSerializablePtr< T > &)
| Name | SerializePtr |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ChaosArchive.h |
| Include Path | #include "Chaos/ChaosArchive.h" |
template<typename T>
void SerializePtr
(
TSerializablePtr < T > & Obj
)
SerializePtr(TUniquePtr< T > &)
| Name | SerializePtr |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ChaosArchive.h |
| Include Path | #include "Chaos/ChaosArchive.h" |
template<typename T>
void SerializePtr
(
TUniquePtr < T > & Obj
)
SerializePtr(TRefCountPtr< T > &)
| Name | SerializePtr |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ChaosArchive.h |
| Include Path | #include "Chaos/ChaosArchive.h" |
template<typename T>
void SerializePtr
(
TRefCountPtr < T > & Obj
)
SerializePtr(TSharedPtr< T, Mode > &)
| Name | SerializePtr |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ChaosArchive.h |
| Include Path | #include "Chaos/ChaosArchive.h" |
template<typename T, ESPMode Mode>
void SerializePtr
(
TSharedPtr < T, Mode > & Obj
)