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API > API/Runtime > API/Runtime/Chaos
| Name | FChaosArchive |
| Type | class |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ChaosArchive.h |
| Include Path | #include "Chaos/ChaosArchive.h" |
Syntax
class FChaosArchive : public FArchiveProxy
Inheritance Hierarchy
- FArchiveState → FArchive → FArchiveProxy → FChaosArchive
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FChaosArchive
(
FArchive& ArIn |
Chaos/ChaosArchive.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Context | TUniquePtr< FChaosArchiveContext > | Chaos/ChaosArchive.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SerializeConstPtr
(
TRefCountPtr< const T >& Obj |
Chaos/ChaosArchive.h | ||
void SerializeConstPtr
(
TSharedPtr< const T, Mode >& Obj |
Chaos/ChaosArchive.h | ||
void SerializePtr
(
TSerializablePtr< T >& Obj |
Chaos/ChaosArchive.h | ||
void SerializePtr
(
TUniquePtr< T >& Obj |
Chaos/ChaosArchive.h | ||
void SerializePtr
(
TRefCountPtr< T >& Obj |
Chaos/ChaosArchive.h | ||
void SerializePtr
(
TSharedPtr< T, Mode >& Obj |
Chaos/ChaosArchive.h | ||
void SetContext
(
TUniquePtr< FChaosArchiveContext >&& InContext |
Chaos/ChaosArchive.h | ||
TUniquePtr< FChaosArchiveContext > StealContext() |
Chaos/ChaosArchive.h |