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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TAABB< T, d > Chaos::ComputeWorldSpaceBoundingBox
(
const TGeometryParticleHandleImp< T, d, bPersistent >& Handle, |
Chaos/BoundingVolumeUtilities.h | ||
TAABB< T, d > Chaos::ComputeWorldSpaceBoundingBox
(
const TPBDRigidParticleHandleImp< T, d, bPersistent >& Handle, |
Chaos/BoundingVolumeUtilities.h | ||
TAABB< T, 3 > Chaos::ComputeWorldSpaceBoundingBox
(
const GenericEntry& InEntry, |
Chaos/BoundingVolumeUtilities.h | ||
TAABB< T, d > Chaos::ComputeWorldSpaceBoundingBox
(
const TParticles< T, d >& Objects, |
Chaos/BoundingVolumeUtilities.h | ||
TAABB< T, d > Chaos::ComputeWorldSpaceBoundingBox
(
const TGeometryParticles< T, d >& Objects, |
Chaos/BoundingVolumeUtilities.h | ||
TAABB< T, d > Chaos::ComputeWorldSpaceBoundingBox
(
const TPBDRigidParticles< T, d >& Objects, |
Chaos/BoundingVolumeUtilities.h |
Chaos::ComputeWorldSpaceBoundingBox(const TGeometryParticleHandleImp< T, d, bPersistent > &, bool, T)
| Name | Chaos::ComputeWorldSpaceBoundingBox |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/BoundingVolumeUtilities.h |
| Include Path | #include "Chaos/BoundingVolumeUtilities.h" |
namespace Chaos
{
template<typename T, int d, bool bPersistent>
TAABB < T, d > Chaos::ComputeWorldSpaceBoundingBox
(
const TGeometryParticleHandleImp < T, d, bPersistent > & Handle,
bool bUseVelocity,
T Dt
)
}
Chaos::ComputeWorldSpaceBoundingBox(const TPBDRigidParticleHandleImp< T, d, bPersistent > &, bool, T)
| Name | Chaos::ComputeWorldSpaceBoundingBox |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/BoundingVolumeUtilities.h |
| Include Path | #include "Chaos/BoundingVolumeUtilities.h" |
namespace Chaos
{
template<typename T, int d, bool bPersistent>
TAABB < T, d > Chaos::ComputeWorldSpaceBoundingBox
(
const TPBDRigidParticleHandleImp < T, d, bPersistent > & Handle,
bool bUseVelocity,
T Dt
)
}
Chaos::ComputeWorldSpaceBoundingBox(const GenericEntry &, bool, T)
| Name | Chaos::ComputeWorldSpaceBoundingBox |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/BoundingVolumeUtilities.h |
| Include Path | #include "Chaos/BoundingVolumeUtilities.h" |
namespace Chaos
{
template<typename T, typename GenericEntry>
TAABB < T, 3 > Chaos::ComputeWorldSpaceBoundingBox
(
const GenericEntry & InEntry,
bool bUseVelocity,
T Dt
)
}
Chaos::ComputeWorldSpaceBoundingBox(const TParticles< T, d > &, const int32, bool, T)
| Name | Chaos::ComputeWorldSpaceBoundingBox |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/BoundingVolumeUtilities.h |
| Include Path | #include "Chaos/BoundingVolumeUtilities.h" |
namespace Chaos
{
template<class T, int d>
TAABB < T, d > Chaos::ComputeWorldSpaceBoundingBox
(
const TParticles < T, d > & Objects,
const int32 i,
bool bUseVelocity,
T Dt
)
}
Chaos::ComputeWorldSpaceBoundingBox(const TGeometryParticles< T, d > &, const int32, bool, T)
| Name | Chaos::ComputeWorldSpaceBoundingBox |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/BoundingVolumeUtilities.h |
| Include Path | #include "Chaos/BoundingVolumeUtilities.h" |
namespace Chaos
{
template<class T, int d>
TAABB < T, d > Chaos::ComputeWorldSpaceBoundingBox
(
const TGeometryParticles< T, d > & Objects,
const int32 i,
bool bUseVelocity,
T Dt
)
}
Chaos::ComputeWorldSpaceBoundingBox(const TPBDRigidParticles< T, d > &, const int32, bool, T)
| Name | Chaos::ComputeWorldSpaceBoundingBox |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/BoundingVolumeUtilities.h |
| Include Path | #include "Chaos/BoundingVolumeUtilities.h" |
namespace Chaos
{
template<class T, int d>
TAABB < T, d > Chaos::ComputeWorldSpaceBoundingBox
(
const TPBDRigidParticles < T, d > & Objects,
const int32 i,
bool bUseVelocity,
T Dt
)
}