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API > API/Runtime > API/Runtime/CADKernelEditor
| Name | FCADKernelRetessellateAction |
| Type | class |
| Header File | /Engine/Source/Runtime/Datasmith/CADKernel/Editor/Public/CADKernelRetessellateAction.h |
| Include Path | #include "CADKernelRetessellateAction.h" |
Syntax
class FCADKernelRetessellateAction
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static bool CanRetessellate
(
UStaticMesh* StaticMesh |
CADKernelRetessellateAction.h | ||
static bool Retessellate
(
UStaticMesh* StaticMesh |
CADKernelRetessellateAction.h | ||
static bool Retessellate
(
const FAssetData& Asset |
CADKernelRetessellateAction.h | ||
static bool Retessellate
(
AStaticMeshActor* StaticMeshActor |
CADKernelRetessellateAction.h | ||
static bool RetessellateArray
(
const TArray< UStaticMesh* >& StaticMeshes |
CADKernelRetessellateAction.h | ||
static bool RetessellateArray
(
const TArray< FAssetData >& Assets |
CADKernelRetessellateAction.h | ||
static bool RetessellateArray
(
const TArray< AStaticMeshActor* >& StaticMeshActors |
CADKernelRetessellateAction.h | ||
static bool RetessellateLegacy
(
UStaticMesh& StaticMesh, |
CADKernelRetessellateAction.h |