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API > API/Runtime > API/Runtime/CADKernel
| Name | FMesh |
| Type | class |
| Header File | /Engine/Source/Runtime/Datasmith/CADKernel/Base/Public/Mesh/Structure/Mesh.h |
| Include Path | #include "Mesh/Structure/Mesh.h" |
Syntax
class FMesh : public UE::CADKernel::FEntityGeom
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FEntity → FEntityGeom → FMesh
- FHaveStates → FEntity → FEntityGeom → FMesh
- FMesh
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMesh
(
FModelMesh& InMeshModel, |
Mesh/Structure/Mesh.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FMesh() |
Mesh/Structure/Mesh.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FTopologicalEntity & GetGeometricEntity () |
Mesh/Structure/Mesh.h | ||
| Mesh/Structure/Mesh.h | |||
const int32 GetIndexInMeshModel() |
Mesh/Structure/Mesh.h | ||
const int32 GetLastVertexIndex() |
Mesh/Structure/Mesh.h | ||
FModelMesh & GetMeshModel () |
Mesh/Structure/Mesh.h | ||
const FModelMesh & GetMeshModel () |
Mesh/Structure/Mesh.h | ||
TArray< FVector > & GetNodeCoordinates () |
Mesh/Structure/Mesh.h | ||
const TArray< FVector > & GetNodeCoordinates () |
Mesh/Structure/Mesh.h | ||
const int32 GetStartVertexId() |
Mesh/Structure/Mesh.h | ||
int32 RegisterCoordinates() |
Mesh/Structure/Mesh.h |
Overridden from FEntity
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual EEntity GetEntityType() |
Mesh/Structure/Mesh.h |