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API > API/Runtime > API/Runtime/CADKernel > API/Runtime/CADKernel/FMesh
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TArray< FVector > & GetNodeCoordinates () |
Mesh/Structure/Mesh.h | ||
const TArray< FVector > & GetNodeCoordinates () |
Mesh/Structure/Mesh.h |
GetNodeCoordinates()
| Name | GetNodeCoordinates |
| Type | function |
| Header File | /Engine/Source/Runtime/Datasmith/CADKernel/Base/Public/Mesh/Structure/Mesh.h |
| Include Path | #include "Mesh/Structure/Mesh.h" |
TArray < FVector > & GetNodeCoordinates()
GetNodeCoordinates()
| Name | GetNodeCoordinates |
| Type | function |
| Header File | /Engine/Source/Runtime/Datasmith/CADKernel/Base/Public/Mesh/Structure/Mesh.h |
| Include Path | #include "Mesh/Structure/Mesh.h" |
const TArray < FVector > & GetNodeCoordinates() const