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Unreal Engine C++ API Reference > Runtime > AudioMixer > Quartz > UQuartzSubsystem
- FTickableObjectBase::GetStatId()
- UTickableWorldSubsystem::GetStatId()
- UQuartzSubsystem::GetStatId()
References
Module | AudioMixer |
Header | /Engine/Source/Runtime/AudioMixer/Public/Quartz/QuartzSubsystem.h |
Include | #include "Quartz/QuartzSubsystem.h" |
Source | /Engine/Source/Runtime/AudioMixer/Private/Quartz/QuartzSubsystem.cpp |
virtual TStatId GetStatId&40;&41; const
Remarks
Return the stat id to use for this tickable