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API > API/Runtime > API/Runtime/AudioMixer > API/Runtime/AudioMixer/Quartz
Inheritance Hierarchy
- FQuartzLatencyTimer
- FQuartzCrossThreadMessage
- IQuartzQuantizedCommand
- FQuantizedNotify
References
Module | AudioMixer |
Header | /Engine/Source/Runtime/AudioMixer/Public/Quartz/AudioMixerQuantizedCommands.h |
Include | #include "Quartz/AudioMixerQuantizedCommands.h" |
Syntax
class FQuantizedNotify : public Audio::IQuartzQuantizedCommand
Remarks
QuartzQuantizedCommand that basically no-ops, so the game thread can get notified on a musical boundary.
Variables
Type | Name | Description | |
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bool | bIsCanceled | |
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float | OffsetInMs | |
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TSharedPtr< FQuartzClock > | OwningClockPtr | |
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float | SampleRate |
Constructors
Type | Name | Description | |
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FQuantizedNotify
(
float InMsOffset |
Ctor |
Destructors
Type | Name | Description | |
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Dtor |
Overridden from IQuartzQuantizedCommand
Type | Name | Description | |
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FName | ||
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EQuartzCommandType | ||
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TSharedPtr< IQuartzQuantizedCommand > | Allocate a copy of the derived class | |
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void | OnQueuedCustom
(
const FQuartzQuantizedCommandInitInfo& InCommandInitInfo |
Derived classes can override these to add extra functionality |
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int32 | OverrideFramesUntilExec
(
int32 NumFramesUntilExec |
Called if the event type uses an altered amount of frames. |
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bool |