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API > API/Runtime > API/Runtime/AudioAnalyzer
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UAudioAnalyzerAssetBase
- UAudioAnalyzerNRT
- UAudioSynesthesiaNRT
- UConstantQNRT
- ULoudnessNRT
- UOnsetNRT
- UAudioAnalyzerNRTSettings
- UAudioSynesthesiaNRTSettings
- UConstantQNRTSettings
- ULoudnessNRTSettings
- UOnsetNRTSettings
- UAudioAnalyzerSettings
- UAudioSynesthesiaSettings
- ULoudnessSettings
- UMeterSettings
- USynesthesiaSpectrumAnalysisSettings
References
| Module | AudioAnalyzer |
| Header | /Engine/Source/Runtime/AudioAnalyzer/Classes/AudioAnalyzerAsset.h |
| Include | #include "AudioAnalyzerAsset.h" |
Syntax
class UAudioAnalyzerAssetBase : public UObject
Remarks
UAudioAnalyzerAssetBase provides the base interface for controlling asset actions within the editor.
Functions
| Type | Name | Description | |
|---|---|---|---|
| FText | GetAssetActionName() returns the FText displayed in the editor. | ||
| UClass * | GetSupportedClass() returns the class which should be associated with these asset actions. | ||
| FColor | GetTypeColor () |
GetTypeColor() returns the color used to display asset icons within the editor. | |
| bool |