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API > API/Runtime > API/Runtime/AudioAnalyzer > API/Runtime/AudioAnalyzer/UAudioAnalyzerAssetBase
- UAudioAnalyzerAssetBase::GetAssetActionName()
- UOnsetNRTSettings::GetAssetActionName()
- USynesthesiaSpectrumAnalysisSettings::GetAssetActionName()
- UMeterSettings::GetAssetActionName()
- ULoudnessNRTSettings::GetAssetActionName()
- ULoudnessSettings::GetAssetActionName()
- UOnsetNRT::GetAssetActionName()
- ULoudnessNRT::GetAssetActionName()
- UConstantQNRTSettings::GetAssetActionName()
- UConstantQNRT::GetAssetActionName()
References
| Module | AudioAnalyzer |
| Header | /Engine/Source/Runtime/AudioAnalyzer/Classes/AudioAnalyzerAsset.h |
| Include | #include "AudioAnalyzerAsset.h" |
virtual FText GetAssetActionName&40;&41; const
Remarks
GetAssetActionName() returns the FText displayed in the editor.