Navigation
API > API/Plugins > API/Plugins/AudioSynesthesia
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UAudioAnalyzerAssetBase
- UAudioAnalyzerNRT
- UAudioSynesthesiaNRT
- UConstantQNRT
References
| Module | AudioSynesthesia |
| Header | /Engine/Plugins/Runtime/AudioSynesthesia/Source/AudioSynesthesia/Classes/ConstantQNRT.h |
| Include | #include "ConstantQNRT.h" |
Syntax
UCLASS&40;Blueprintable&41;
class UConstantQNRT : public UAudioSynesthesiaNRT
Remarks
UConstantQNRT calculates the temporal evolution of constant q transform for a given sound. ConstantQ is available for individual channels or the overall sound asset.
Variables
| Type | Name | Description | |
|---|---|---|---|
| TObjectPtr< UConstantQNRTSettings > | Settings | The settings for the audio analyzer. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | GetChannelConstantQAtTime
(
const float InSeconds, |
Get a specific channel cqt of the analyzed sound at a given time. | |
| void | GetNormalizedChannelConstantQAtTime
(
const float InSeconds, |
Get a specific channel cqt of the analyzed sound at a given time. |
Overridden from UAudioAnalyzerNRT
| Type | Name | Description | |
|---|---|---|---|
| FName | Return the name of the IAudioAnalyzerNRTFactory associated with this UAudioAnalyzerNRT | ||
| TUniquePtr< Audio::IAnalyzerNRTSettings > | GetSettings
(
const float InSampleRate, |
Convert ULoudnessNRTSettings to FLoudnessNRTSettings |
Overridden from UAudioAnalyzerAssetBase
| Type | Name | Description | |
|---|---|---|---|
| FText | GetAssetActionName() returns the FText displayed in the editor. | ||
| UClass * | GetSupportedClass() returns the class which should be associated with these asset actions. |