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API > API/Plugins > API/Plugins/AudioSynesthesia > API/Plugins/AudioSynesthesia/ULoudnessSettings
- UAudioAnalyzerAssetBase::GetAssetActionName()
- ULoudnessSettings::GetAssetActionName()
References
| Module | AudioSynesthesia |
| Header | /Engine/Plugins/Runtime/AudioSynesthesia/Source/AudioSynesthesia/Classes/Loudness.h |
| Include | #include "Loudness.h" |
| Source | /Engine/Plugins/Runtime/AudioSynesthesia/Source/AudioSynesthesia/Private/Loudness.cpp |
virtual FText GetAssetActionName&40;&41; const
Remarks
GetAssetActionName() returns the FText displayed in the editor.