Navigation
API > API/Runtime > API/Runtime/AnimGraphRuntime
Allows multiple animations to be blended between based on input parameters.
| Name | FAnimNode_BlendSpaceGraphBase |
| Type | struct |
| Header File | /Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_BlendSpaceGraphBase.h |
| Include Path | #include "AnimNodes/AnimNode_BlendSpaceGraphBase.h" |
Syntax
USTRUCT (BlueprintInternalUseOnly)
struct FAnimNode_BlendSpaceGraphBase : public FAnimNode_Base
Inheritance Hierarchy
- FAnimNode_Base → FAnimNode_BlendSpaceGraphBase
Derived Classes
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const UBlendSpace * GetBlendSpace() |
AnimNodes/AnimNode_BlendSpaceGraphBase.h | ||
FVector GetFilteredPosition() |
AnimNodes/AnimNode_BlendSpaceGraphBase.h | ||
FVector GetPosition() |
AnimNodes/AnimNode_BlendSpaceGraphBase.h | ||
void SetPreviewPosition
(
FVector InVector |
Set the node to preview a supplied sample value. | AnimNodes/AnimNode_BlendSpaceGraphBase.h | |
void SnapToPosition
(
const FVector& NewPosition |
Forces the Position to the specified value. | AnimNodes/AnimNode_BlendSpaceGraphBase.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void UpdateInternal
(
const FAnimationUpdateContext& Context |
Internal update handler, skipping evaluation of exposed inputs. | AnimNodes/AnimNode_BlendSpaceGraphBase.h |
Overridden from FAnimNode_Base
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void CacheBones_AnyThread
(
const FAnimationCacheBonesContext& Context |
AnimNodes/AnimNode_BlendSpaceGraphBase.h | ||
virtual void Evaluate_AnyThread
(
FPoseContext& Output |
AnimNodes/AnimNode_BlendSpaceGraphBase.h | ||
virtual void GatherDebugData
(
FNodeDebugData& DebugData |
AnimNodes/AnimNode_BlendSpaceGraphBase.h | ||
virtual void Initialize_AnyThread
(
const FAnimationInitializeContext& Context |
AnimNodes/AnimNode_BlendSpaceGraphBase.h | ||
virtual void Update_AnyThread
(
const FAnimationUpdateContext& Context |
AnimNodes/AnimNode_BlendSpaceGraphBase.h |