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Initialization context passed around during animation tree initialization
| Name | FAnimationInitializeContext |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimNodeBase.h |
| Include Path | #include "Animation/AnimNodeBase.h" |
Syntax
struct FAnimationInitializeContext : public FAnimationBaseContext
Inheritance Hierarchy
- FAnimationBaseContext → FAnimationInitializeContext
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FAnimationInitializeContext
(
FAnimInstanceProxy* InAnimInstanceProxy, |
Animation/AnimNodeBase.h |