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API > API/Runtime > API/Runtime/AnimGraphRuntime
Allows multiple animations to be blended between based on input parameters.
| Name | FAnimNode_BlendSpaceGraph |
| Type | struct |
| Header File | /Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_BlendSpaceGraph.h |
| Include Path | #include "AnimNodes/AnimNode_BlendSpaceGraph.h" |
Syntax
USTRUCT (BlueprintInternalUseOnly)
struct FAnimNode_BlendSpaceGraph : public FAnimNode_BlendSpaceGraphBase
Inheritance Hierarchy
- FAnimNode_Base → FAnimNode_BlendSpaceGraphBase → FAnimNode_BlendSpaceGraph
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FName GetGroupName() |
AnimNodes/AnimNode_BlendSpaceGraph.h |