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Unreal Engine C++ API Reference > Runtime > AnimGraphRuntime > BoneControllers > FSplineIKCachedBoneData
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FSplineIKCachedBoneData
(
const FName& InBoneName, |
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Unreal Engine C++ API Reference > Runtime > AnimGraphRuntime > BoneControllers > FSplineIKCachedBoneData
Type | Name | Description | |
---|---|---|---|
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FSplineIKCachedBoneData
(
const FName& InBoneName, |
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