Navigation
API > API/Runtime > API/Runtime/AnimGraphRuntime > API/Runtime/AnimGraphRuntime/BoneControllers
References
| Module | AnimGraphRuntime |
| Header | /Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_AnimDynamics.h |
| Include | #include "BoneControllers/AnimNode_AnimDynamics.h" |
Syntax
USTRUCT ()
struct FAnimPhysBodyDefinition
Variables
| Type | Name | Description | |
|---|---|---|---|
| FBoneReference | BoundBone | ||
| FVector | BoxExtents | Extents of the box to use for simulation | |
| AnimPhysCollisionType | CollisionType | Resolution method for planar limits | |
| FAnimPhysConstraintSetup | ConstraintSetup | Data describing the constraints we will apply to the body | |
| FVector | LocalJointOffset | Vector relative to the body being simulated to attach the constraint to | |
| float | SphereCollisionRadius | Radius to use if CollisionType is set to CustomSphere |
Constructors
| Type | Name | Description | |
|---|---|---|---|