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API > API/Runtime > API/Runtime/AIModule
| Name | UAISenseEvent_Hearing |
| Type | class |
| Header File | /Engine/Source/Runtime/AIModule/Classes/Perception/AISenseEvent_Hearing.h |
| Include Path | #include "Perception/AISenseEvent_Hearing.h" |
Syntax
UCLASS (MinimalAPI)
class UAISenseEvent_Hearing : public UAISenseEvent
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UAISenseEvent → UAISenseEvent_Hearing
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UAISenseEvent_Hearing
(
const FObjectInitializer& ObjectInitializer |
Perception/AISenseEvent_Hearing.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FAINoiseEvent GetNoiseEvent() |
Perception/AISenseEvent_Hearing.h |
Overridden from UAISenseEvent
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FAISenseID GetSenseID() |
Perception/AISenseEvent_Hearing.h |