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API > API/Runtime > API/Runtime/AIModule
| Name | UAIAsyncTaskBlueprintProxy |
| Type | class |
| Header File | /Engine/Source/Runtime/AIModule/Classes/Blueprint/AIAsyncTaskBlueprintProxy.h |
| Include Path | #include "Blueprint/AIAsyncTaskBlueprintProxy.h" |
Syntax
UCLASS (MinimalAPI)
class UAIAsyncTaskBlueprintProxy : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UAIAsyncTaskBlueprintProxy
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UAIAsyncTaskBlueprintProxy
(
const FObjectInitializer& ObjectInitializer |
Blueprint/AIAsyncTaskBlueprintProxy.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AIController | TWeakObjectPtr< AAIController > | Blueprint/AIAsyncTaskBlueprintProxy.h | ||
| MoveRequestId | FAIRequestID | Blueprint/AIAsyncTaskBlueprintProxy.h | ||
| MyWorld | TWeakObjectPtr< UWorld > | Blueprint/AIAsyncTaskBlueprintProxy.h | ||
| OnFail | FOAISimpleDelegate | Blueprint/AIAsyncTaskBlueprintProxy.h |
|
|
| OnSuccess | FOAISimpleDelegate | Blueprint/AIAsyncTaskBlueprintProxy.h |
|
|
| TimerHandle_OnInstantFinish | FTimerHandle | Blueprint/AIAsyncTaskBlueprintProxy.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void OnAtGoal() |
Blueprint/AIAsyncTaskBlueprintProxy.h | ||
void OnMoveCompleted
(
FAIRequestID RequestID, |
Blueprint/AIAsyncTaskBlueprintProxy.h | ||
void OnNoPath() |
Blueprint/AIAsyncTaskBlueprintProxy.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void BeginDestroy() |
Blueprint/AIAsyncTaskBlueprintProxy.h |