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API > API/Runtime > API/Runtime/AIModule > API/Runtime/AIModule/Perception
References
| Module | AIModule |
| Header | /Engine/Source/Runtime/AIModule/Classes/Perception/AISense_Team.h |
| Include | #include "Perception/AISense_Team.h" |
Syntax
struct FAITeamStimulusEvent
Variables
| Type | Name | Description | |
|---|---|---|---|
| TObjectPtr< AActor > | Enemy | ||
| float | InformationAge | ||
| FVector | LastKnowLocation | ||
| float | RangeSq | ||
| float | Strength | ||
| FGenericTeamId | TeamIdentifier |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FAITeamStimulusEvent
(
AActor* InBroadcaster, |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | |||
| const FVector & |
Typedefs
| Name | Description |
|---|---|
| FSenseClass |