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API > API/Runtime > API/Runtime/AIModule
References
| Module | AIModule |
| Header | /Engine/Source/Runtime/AIModule/Classes/GenericTeamAgentInterface.h |
| Include | #include "GenericTeamAgentInterface.h" |
Syntax
struct FGenericTeamId
Variables
| Type | Name | Description | |
|---|---|---|---|
| uint8 | TeamID |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FGenericTeamId
(
uint8 InTeamID |
Functions
| Type | Name | Description | |
|---|---|---|---|
| ETeamAttitude::Type | GetAttitude
(
const AActor* A, |
||
| ETeamAttitude::Type | GetAttitude
(
FGenericTeamId TeamA, |
||
| uint8 | GetId () |
||
| FGenericTeamId | GetTeamIdentifier
(
const AActor* TeamMember |
||
| void | |||
| void | SetAttitudeSolver
(
const FAttitudeSolverFunction& Solver |
Operators
| Type | Name | Description | |
|---|---|---|---|
Enums
| Type | Name | Description | |
|---|---|---|---|
| EPredefinedId |
Typedefs
| Name | Description |
|---|---|
| FAttitudeSolverFunction |
Constants
| Name | Description |
|---|---|
| AttitudeSolverImpl | The default implementation makes all teams hostile |
| NoTeam |