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API > API/Runtime > API/Runtime/AIModule > API/Runtime/AIModule/Perception > API/Runtime/AIModule/Perception/FAITeamStimulusEvent > API/Runtime/AIModule/Perception/FAITeamStimulusEvent/__ctor
References
| Module | AIModule |
| Header | /Engine/Source/Runtime/AIModule/Classes/Perception/AISense_Team.h |
| Include | #include "Perception/AISense_Team.h" |
| Source | /Engine/Source/Runtime/AIModule/Private/Perception/AISense_Team.cpp |
FAITeamStimulusEvent
&40;
AActor &42; InBroadcaster,
AActor &42; InEnemy,
const FVector & InLastKnowLocation,
float EventRange,
float PassedInfoAge,
float InStrength
&41;