| bForceBackgroundTree |
uint8 |
Try running background tree task even if main task has finished |
BehaviorTree/Composites/BTComposite_SimpleParallel.h |
|
| bMainTaskIsActive |
uint8 |
Set when main task is running |
BehaviorTree/Composites/BTComposite_SimpleParallel.h |
|
| bRepeatMainTask |
uint8 |
Set when main task needs to be repeated |
BehaviorTree/Composites/BTComposite_SimpleParallel.h |
|
| LastSearchId |
int32 |
Last Id of search, detect infinite loops when there isn't any valid task in background tree |
BehaviorTree/Composites/BTComposite_SimpleParallel.h |
|
| MainTaskResult |
TEnumAsByte< EBTNodeResult::Type > |
Finish result of main task |
BehaviorTree/Composites/BTComposite_SimpleParallel.h |
|