Navigation
API > API/Runtime > API/Runtime/AIModule
| Name | FBTCompositeMemory |
| Type | struct |
| Header File | /Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BTCompositeNode.h |
| Include Path | #include "BehaviorTree/BTCompositeNode.h" |
Syntax
struct FBTCompositeMemory
Derived Classes
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CurrentChild | int8 | Index of currently active child node | BehaviorTree/BTCompositeNode.h | |
| OverrideChild | int8 | Child override for next selection | BehaviorTree/BTCompositeNode.h |